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Is Adobe Air SDK needed GPU information, when the game want to load the ATF file ?

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Hi, Adobe members.

 

this is jonghwan lee.

 

Actually I found texture load issue on a game(names samkukjangtu on korean) which is using Adobe gaming sdk.

 

the game uses the ATF file for the textures on the game.

 

Of course, it is not problem for other GPU. but the newly launched IMG GPU( PowerVR rgx version ) makes this problem.

 

I guess the SDK is using GPU information for the control some configuration

 

is that right? please let me know about this issue ASAP.

 

thank you.


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